Creates an instance of the TileFont class. Interface compatible with pygame.Font
TileFonts are fonts that are stored in a tiled image. Where the image opaque, it assumed that the font is visible. Font color is changed automatically, so it does not work with
fonts with stylized coloring.
TileFont(fname,size,hints,scale=None,sensitive=False)
- size
the dimensions of the characters
- hints
a string of hints "abcdefg..."
- scale
size to scale font to
- sensitive
case sensitivity