tileedit | leveledit | tganew | levelfancy
algo | ani | engine | fonts | high | html | layout | text | timer | vid
1 | 2 | 3 | 4 | 5
theme | style | widget | surface | const
container | app | table | document | area
form | group
basic | button | input | keysym | slider | select | misc
menus | dialog
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10
Some handy font-like objects.
please note that this file is alpha, and is subject to modification in future versions of pgu!
Creates an instance of the TileFont class. Interface compatible with pygame.Font
TileFonts are fonts that are stored in a tiled image. Where the image opaque, it assumed that the font is visible. Font color is changed automatically, so it does not work with fonts with stylized coloring.
a decorator for normal fonts, adds a border. Interface compatible with pygame.Font.